Refining the render settings and material options
This is an updated version of my chameleon sculpt, with some adjustments to the materials and render options. I am pleased with the camera blur and the new lighting that I added. I used an HDRI lighting image from the very useful Polyhaven website.
A High Dynamic Range Image (HDRI) is a type of image that contains a much wider range of luminance values than a standard digital image. This allows it to capture a greater range of lighting conditions and provide more accurate and realistic lighting in 3D computer graphics. HDRI lighting images can be used as a source of lighting in 3D software such as Blender or 3ds Max, allowing the user to create more realistic and lifelike lighting environments.